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Our new website gives us much more flexibility in supporting the game, getting feedback on existing games and games under development. The new website is easier to navigate and should make it simpler to find our products. We now have forums for individual games, as well as specific hobby forums. All in all, this promises to provide the richest environment available for Piquet enthusiasts. Enjoy your visit!
Please note, you must be a registered member of the site to take advantage of all the sites features
| Cold War Planning |
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Now that Fall In is over we need to turn our attention to Cold Wars. I have created a forum thread regarding people interested in running demos at the Piquet booth. Please post a reply to this thread if you plan on attending Cold Wars and would consider running a demo at the Piquet booth. We have rquested 4 tables in line and opposing eachother and if we get them we will have plenty of space (12'x12') to have a demo table at the booth. If by chance we do not get our fourth table then we will have to run the demos in the traditional gaming areas so we do need to start planning this now so we can submit the games for the PEL if needed. Please post what period/supplement you would like to run a demo for and if you have the figures to do it. It is my intention to build the game tables based on the demo submission so for right now no one needs to worry about terrain.
Posted by piquet_jeff on
Wednesday 15 November 2006 - 11:34:39
| Add/Read Comments: 8
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| FoB: In my opinion. |
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Hi, I've played a few games of FoB now. At first I was a bit sceptical - probably because I'm so used to playing standard PK that everything else / new seems like hard work. However, now I have the basic concepts, and most of what happens on odd / even results, I have to say that in my opinion, these rules are the best horse and musket set of rules around. They will be my first choice rules when my 7YW stuff marches again. Cartouche to the dusty shelf! Peter J. and I played the scaled down version of Kolin last night using FoB (the one from "The Age of Reason" supplement). Great game (blimey those Prussians can march), historical result, finished in 3 hours (and that included initial dicing and deck sorting, plus a fair amount of rule checking). We especially liked the way that the rules did away with a lot of piddling around: Cavalry win big = cut the enemy to bits Bayreuth Dragoon style. Charge routers in the rear and the routers win = the routers run away faster thus avoiding casualties (we found this rule so astonishingly elegant and simple we could not understand why we had not seen it elsewhere before - absolutely inspired.) The only problem we had was remembering to put units out of command - a few more games and this will become "second nature". Nice work Brent! James Roach. [Submitted by olicanalad] |
| Field of Battle Available |
Field of Battle is now available, after a solid year of development, writing, and editing. ![]() Field of Battle covers the period from 1700 to 1900 AD, with a unique initiative system that is guaranteed to keep all players involved. If you love command and control problems, fog of war, and sequence decks - in a fast moving game - Field of Battle fits the bill. It can be purchased in our Online Store.
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| Band of Brothers 2nd Edition Available |
The second edition of Band of Brothers is now available. Band of Brothers covers the Medieval through Renaissance periods, adding special rules for the periods as well as extensive army lists and ratings. If you have any interest in these periods at all - check out BoB2 in our online store!![]() |
| Piquet will be attending Fall In this November |
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While we have not gotten our table conformation yet, we are planning on attending Fall In this year. We will be running games and demos of different products at the booth throughout the weekend. We hope to see you there!!!!! [Submitted by piquet_jeff] |
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